In a recent episode of HBO’s “Cinema of Death,” the host of the show asked, “How do you tell the story of a house that can no longer be saved?”
As the title suggests, that’s a real challenge for filmmakers.
In “The House Of The Living Dead,” you’re not only allowed to view the house in 3-D, but you can also interact with the house and even climb inside.
It’s a challenge that could be used by filmmakers for a variety of reasons.
“There’s a very, very good chance that this is going to become a phenomenon,” said Andrew Hensley, director of The House of The Living Death.
“It’s a really good example of the potential of this medium.”
The House Of Living Dead is based on the book by French filmmaker Emmanuelle Houde.
The house was built in the 1870s in the town of Havana in Haiti, and it’s one of the oldest remaining structures in the country.
As part of a larger project, the house has been preserved and restored.
It has a storybook-like atmosphere, with a series of stories telling the history of the house from its construction to the time of its collapse.
Houdes first envisioned the project as a way to explore the storybook and the Haitian heritage of the place.
“In the book, I wrote about the history that’s on the property,” Houdé said.
“So I decided to take it and build a house out of it and then create a museum.
And this is what I ended up doing.”
Houdès first thought of the project after seeing a YouTube video in which people had attempted to build a replica of the home in 3.5-D.
He realized the project could be a way for the filmmakers to explore history and make a statement.
“I think that there are many people that are just trying to get their story out,” Hrouds said.
Hroudes said the house could be seen in a variety.
It could be viewed from the outside, inside, or outside the house itself.
The project could also be used for a documentary.
Houshys main objective was to show the building as if it were in real life.
“This is the house that I built, I’m the architect and I’ve built it myself,” Housha said.
The structure is currently being restored, and Houden is hoping to create a movie that will include the house.
He also hopes to create an immersive experience that will showcase the history behind the house, as well as explore the history and the place itself.
“The house is so important to Haiti,” Houlihan said.
This is not a typical house, so the project had to take a different approach.
“We didn’t think of it as a home,” Hulihan explained.
“When we were designing the house we were thinking of it in the context of the culture that it represents.”
For Houdene, this means looking at the house as a place of inspiration.
“To do that is to create this place where you can see your own story,” he said.
So Houdens goal was to create something that was “a real house that you can come and go as you want.”
“It has a very strong narrative that you feel,” Hrouhan said.
It was also a way of creating a place where people could interact with it, Houshou said.
For Houlihe, the idea of building a house as if the house was real, even if it was in a 3-d world, was also important.
“Houdes idea was to do something that would be very,very real, and you would actually be in it,” Houlyh said.
When asked about the idea for the movie, Houliyan said, “We were always thinking about what would make the movie the most authentic of the House of Living Dead.”
Houlis main motivation was to tell a story that would allow people to connect with the story.
“Our goal is to tell people a story, and I think this is a very important part of the film.
I think it’s very important that it’s done in 3 dimensions,” HOULYH said.